A NEW ERA OF STRATEGIC GAMEPLAY

Jamie Ramboz, 12th Nationally Ranked High School Chess Player 2006

WHAT IS CROWN CONQUEST®

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Chess is timeless, but it's time for a fresh twist!

Chess is a battle between two armies.  As such, where are the artillery, tunneling, minefields, nobles, spies, traitors, and black holes? 
In Chess, the battlefield is consistently the same shape.  Not so in real war OR in this game). In Chess, pieces always start in the same places. Not so in game #10 where it is the wild, wild west with pieces starting wherever players wish in their back 3 rows.


Chess is very formulaic and often predictable.  Not this game.  It’s a rich blend of predictable and high risks -- just like real war!!

Crown Conquest® introduces exciting new pieces, a dynamic board, and 10 unique games PLUS variants as well as handicaps for strong-vs-weaker players.

 

It is IMPOSSIBLE to play the same game twice.

 

From seasoned players to newcomers, Crown Conquest® is simple enough to learn yet challenging enough to bring you back to the game time after time.

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WHY CROWN CONQUEST®

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Strategic Thinking

‘Crown Conquest' introduces tremendous intrigue and breadth of strategizing BEYOND traditional chess, while still requiring all the core skills that make chess a timeless game.

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Value for Money

Crown Conquest® offers TEN unique GAMES IN ONE, providing exceptional replayability and investment for any gaming enthusiast.

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Fun for All Ages

Easy to learn, Crown Conquest® is designed to engage players of all ages and skill levels. Recommended ages 8-108.

TESTIMONIALS

Praise from our beta testers

Mike Blodgett

It's a fresh new look on an old classic ... not as intimidating as Chess.

Dr. Kyle E.
My brother in the military really likes this since he says Crown Conquest®is more like real war situations than Chess ever was.

Brian

I have been teaching my kids to learn chess by using Crown Conquest®.  We have had a lot of fun with it.

Hyland S.

This game needs to be in every home.

WELCOME TO THE BATTLEFIELD

In CC®, the battlefield is not static; it's a dynamic arena where strategies evolve, and surprises abound. From customizable piece setups to strategic safe zones, CC® mirrors the fluidity and unpredictability of real warfare.

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Traditional

VS

New

Strategy board game - board

Two New Twists

Flank Your Enemy

strategy board game rows

Watch your back!!

Two rear rows are added, allowing you to attack your opponent from the front and the rear.

Safe Zones

strategy board game safe zones

Move your pieces in and out of Safe Zones.  Pieces in Safe Zones cannot be touched by your opponent.  Additionally, your noble can recover lost comrades by crossing from one Safe Zone to another.

MORE TESTIMONIALS

Chance Jensen

This is my first time playing this game and    it's been a blast!!  I fully recommend this game!!  I'm loving it.

Mark K
You don't have to worry so much about accidentally losing your queen early in the game since you can get it back fairly easily.

Spencer R.

My friend loves chess and I love new games.  This is the game that both of us will get something out of it .. and there is so much replayability with this game.

Jonathan H.

I want to help this game to go viral.

New crew (700 x 600 px) (800 x 400 px)

MEET THE NEW RECRUITS

Mirroring the unpredictable risks and realities of real warfare, Crown Conquest® introduces the following new combatants:

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Noble

The Noble possesses a unique gift-the power to whisk fallen allies away from the clutches of the enemy and return them to the homeland.

When a noble crosses the board from one safety to another, it recovers a piece taken previously by your opponent.

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Artillery

This war machinery unleashes it's deadly firepower on unaware enemies.

On its turn, the Artillery can move one space, then fire two additional spaces.

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Spy

As real spies in war do, CC spies are equipped with the capacity to disrupt enemy movements, potentially turning the tide of the battle.

Spies can BLOCK any attack on any piece on the board, by moving between the attacking piece and your team’s
targeted piece.

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Traitor

Symbolizing the fragility of trust and the allure of betrayal, the traitor serves as a reminder that in the game of conquest, alliances are fleeting.

Prior to gameplay, each player chooses 2 OPPOSING pawns, one of which will eventually trade sides in the game.  The Traitor is shaped like a screw for obvious reasons.

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Minefield

A Minefield is a space on the board that can capture any
opposing piece.

When a Minefield
explodes, the opposing piece is
captured and that space
becomes a “Black Hole.” NO
piece can go under, over or
through a Black Hole.

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Liberation

Played sideways on the board, in Game #8 (of 10) called “Liberation Point,” victory hinges on bold leadership as Kings must venture into "harm's way" by moving forward 5 spaces to their predetermined “liberation points.”  Some pieces also have modified moving capacities.

The game instantly ends when a player is the first to land their King on the predetermined "Liberation Point".

Pawn Tunneling

In some of the 10 games, you secretly pick one of YOUR pawns to be a Tunneler, only revealing your choice when you make your move during a game.

Tunnelers will move exactly 3 spaces forward from their home or first square positions, passing under ALL pieces, and popping up in the third space.  In the third square, the pawn bumps any OPPOSING piece into the opposing player’s bottom left square on the board.

PXL_20231121_210518747~4

THE KING OF THE GAME

CREATOR, MURRAY MESZAROS

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One night, I had a vivid dream about reinventing chess, which has since transformed into “Crown Conquest: Chess Reinvented®.” The vision for the game—encompassing the board design, various pieces, and innovative rules—unfolded in my mind that evening.

Inspired by this vision, I developed “Crown Conquest,” which features not just one, but 10 unique games. 

It has been incredibly rewarding to see so many players loving the games.

Proceeds from game sales will be allocated as follows:

  • Covering my cancer treatment expenses,
  • Funding future game manufacturing, and
  • Donating 20% to charitable organization(s).

I invite you to embark on this thrilling journey of endless gameplay with “Crown Conquest: Chess Reinvented®.” Thank you for your support!